![]() Procedures To open the Library Browser ![]() Presets are simply created by referencing a completed Forest Object in an external. Using presets allows you to quickly share and reuse complete styles without having to set the Forest Parameters for each use. Presets import complete Forest Pack objects, including any combination of Billboards and 3D objects plus all the rules that govern their distribution and appearance. Forest Pack will use the material assigned to the object in the original file unless specifically overridden. When used the object can be either XReferenced or merged into the current scene. ![]() No geometry is stored in the external fileģD Objects use geometry stored in an external. These are mapped to 2D planes generated automatically by the plugin. ![]() The library is able to store three types of object:ĢD Billboards use bitmap textures stored in a material library. ![]()
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